![]() This year, you can communicate with your players - but only if they contact you first. The only exception in this case is the pre game meeting with your assistant coach, where he gives you a very useful lowdown on your opposition, including their formation, tactics, and key players. However, for the most part, they feel merely like window dressing on information that would’ve come up in a text box in years past. Admittedly, some of them are nice touches, like the club introducing your latest big money transfer. While this feels exciting initially, there really isn’t much to it as you’re given no role to play except watching the scenes unfold. They appear with some frequency during various moments of your career, like your initial hiring, unveiling a new player, or meeting with your assistant coach. Visually, Master League looks nicer this year with the introduction of cut scenes. This means that you must play twenty matches in total to rack up the requisite two hundred points before unlocking the two options. This year, to start Master League with real players or to play the Club Boss mode requires “game points". It wouldn’t be a PES game without one boneheaded decision from Konami. However, the good news is that just by riding on the coattails of this year's improved gameplay, they already become much more satisfying experiences even without any substantial changes. ![]() First, the bad news: Master League and Be A Legend remain largely the same. The ever popular Master League and Be A Legend modes return in PES 2012, along with a new one, Club Boss. ![]() ![]() You can check out the review process here, and then you can scope out the scoring guidelines and scoring rubric. ![]()
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